Tomoki

Joined 27-11-2015 Was BlauRot

Level 100 9%

90,967,147,867 score to level 101

Global
#171,973
Country
#532
peak #356 1 Oct 2019
pp
4,073pp
Swiss #1s
15

Swiss #1s

#1s
15
#225 in CH
Also world #1
0
#9 in CH
Weighted pp
1,287pp
#514 in CH
Average pp
107pp
#397 in CH
Average SR
4.30*
#1,001 in CH
Average accuracy
98.33%
#591 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
5,741,192,168
Hit accuracy
97.02%
Play count
32,362
Play time
443h
Total score
35,964,042,959
Total hits
5,420,689
Maximum combo
1,811
Replays watched by others
21
Medals
43
Highest rank
#78,890
SS
10
SS
3
S
47
S
316
A
557
About
read 19d ago
Playstyle
keyboard, tablet
Followers
10
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
2,864
Global rank, 90 days

today #169,015

Play history
Replays watched

Swiss ranks

Medals

43 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 11/70

Hush-Hush (Expert) 4/64

Mod Introduction 5/13

Skill & Dedication 23/96

Rank history

17-09-2026 #171,973

Monthly pp since 2014

01-09-2026 #702

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.