ZettoHunter

Joined 14-12-2015 Was Zetto Hunter

Level 98 25%

3,895,813,416 score to level 99

Global
-
Country
-
peak #391 17 Apr 2017
pp
0pp
Swiss #1s
8

Swiss #1s

#1s
8
#230 in CH
Also world #1
0
#9 in CH
Weighted pp
367pp
#1,122 in CH
Average pp
53pp
#1,128 in CH
Average SR
3.81*
#1,470 in CH
Average accuracy
96.37%
#1,798 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
2,965,630,952
Hit accuracy
98.01%
Play count
20,632
Play time
288h
Total score
13,809,615,933
Total hits
3,492,220
Maximum combo
1,400
Replays watched by others
3
Medals
31
Highest rank
#97,817
SS
3
SS
24
S
4
S
405
A
526
About
read 19d ago
Playstyle
mouse, keyboard
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,769
Global rank, 90 days

1d ago #199,883

Play history
Replays watched

Swiss ranks

Medals

31 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 1/64

Mod Introduction 7/13

Skill & Dedication 16/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #1,552

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.