Aestrelia

Joined 25-12-2015 Was cassip

Level 65 24%

64,640,971 score to level 66

Global
-
Country
-
peak #3,715 11 Dec 2021
pp
0pp
Swiss #1s
6

Swiss #1s

#1s
6
#232 in CH
Also world #1
0
#9 in CH
Weighted pp
124pp
#1,964 in CH
Average pp
23pp
#2,691 in CH
Average SR
2.44*
#4,017 in CH
Average accuracy
99.27%
#152 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -1
gained / lost

Statistics

Statistics
Ranked score
302,963,502
Hit accuracy
99.18%
Play count
3,932
Play time
54h
Total score
1,830,109,072
Total hits
333,847
Maximum combo
1,010
Replays watched by others
0
Medals
32
Highest rank
#772,168
SS
2
SS
27
S
2
S
92
A
7
About
read 19d ago
Occupation
\(^-^)/
Playstyle
mouse, keyboard
Followers
44
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,120
Global rank, 90 days

1d ago #1,079,005

Play history
Replays watched

Swiss ranks

Medals

32 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 21/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,937

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.