Goldaria

Joined 07-02-2016

Level 54 62%

22,161,661 score to level 55

Global
-
Country
-
peak #1,222 6 Jan 2017
pp
0pp
Swiss #1s
8

Swiss #1s

#1s
8
#230 in CH
Also world #1
0
#9 in CH
Weighted pp
141pp
#1,857 in CH
Average pp
20pp
#3,014 in CH
Average SR
2.33*
#4,283 in CH
Average accuracy
98.10%
#720 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
528,494,702
Hit accuracy
99.27%
Play count
1,678
Play time
32h
Total score
1,071,788,339
Total hits
183,907
Maximum combo
1,031
Replays watched by others
0
Medals
16
Highest rank
#555,866
SS
6
SS
21
S
31
S
232
A
56
About
read 21d ago
Location
Switzerland
Interests
I love to draw anime characters and I love Mangas/Animes
Playstyle
mouse, keyboard
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
559

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #813,799

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

16 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 0/64

Mod Introduction 2/13

Skill & Dedication 11/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • UPLIFT SPICE - Omega Rhythm 6 difficulties
    Mapper
    Jemmmmy
    Status
    ranked
    Hardest
    5.98*
    Plays
    15,045,647
    Favourites
    7,014
    Ranked
    10-12-2014
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,237

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.