St3x

Joined 18-02-2016 Was st3x00500

Level 97 3%

2,868,976,758 score to level 98

Global
#303,874
Country
#990
peak #814 3 Apr 2021
pp
2,938pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
681,275,536
Hit accuracy
94.10%
Play count
21,099
Play time
319h
Total score
9,627,419,547
Total hits
3,581,481
Maximum combo
1,277
Replays watched by others
0
Medals
32
Highest rank
#191,196
SS
2
SS
1
S
5
S
36
A
155
About
read 18d ago

Nothing filled in.

Followers
6
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,359

Beatmapsets: 1 favourites

Global rank, 90 days

today #298,219

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

32 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 3/64

Mod Introduction 6/13

Skill & Dedication 18/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Panda Eyes - ILY 8 difficulties
    Status
    ranked
    Hardest
    6.90*
    Plays
    39,133,566
    Favourites
    16,320
    Ranked
    16-01-2018
Rank history

17-09-2026 #303,874

Monthly pp since 2014

01-09-2026 #1,436

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.