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Joined 23-02-2016 Was zastava

Level 100 27%

72,211,708,633 score to level 101

Global
#70,045
Country
#201
peak #182 13 Jan 2024
pp
5,835pp
Swiss #1s
124

Swiss #1s

#1s
124
#125 in CH
Also world #1
0
#9 in CH
Weighted pp
3,830pp
#139 in CH
Average pp
104pp
#424 in CH
Average SR
4.42*
#892 in CH
Average accuracy
97.48%
#1,122 in CH
Last 7 days
+2 / -0
gained / lost
Last 30 days
+3 / -0
gained / lost

Statistics

Statistics
Ranked score
9,541,745,562
Hit accuracy
99.33%
Play count
58,779
Play time
726h
Total score
54,719,482,193
Total hits
9,469,867
Maximum combo
2,354
Replays watched by others
6
Medals
70
Highest rank
#53,045
SS
46
SS
69
S
114
S
636
A
964
About
read 10d ago
Discord
mitrivaker#6900
Twitter
mitrivaker
Playstyle
mouse, keyboard, tablet
Followers
31
Mapping followers
1
Kudosu
0
Forum posts
0
Maps played
3,618

Beatmapsets: 1 graveyard, 17 favourites

Global rank, 90 days

today #69,458

Play history
Replays watched

Swiss ranks

Medals

70 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 1/80

Beatmap Spotlights 0/22

Hush-Hush 15/70

Hush-Hush (Expert) 6/64

Mod Introduction 10/13

Skill & Dedication 38/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Ryu* - Plan 8 5 difficulties
    Mapper
    Luscent
    Status
    ranked
    Hardest
    7.05*
    Plays
    485,978
    Favourites
    267
    Ranked
    29-08-2021
  • Universal Sound Team - ~Banri wa Tsuzuku yo Doko made mo~ ART Medley (Cut Ver.) 3 difficulties
    Status
    ranked
    Hardest
    4.84*
    Plays
    58,530
    Favourites
    126
    Ranked
    13-11-2023
  • Demetori - Kanjou no Matenrou ~ World's End 1 difficulty
    Mapper
    GoldenWolf
    Status
    ranked
    Hardest
    6.07*
    Plays
    2,933,028
    Favourites
    1,404
    Ranked
    22-07-2014
  • Nanahira - Monosugoi Ikioide Keine ga Monosugoi Uta 4 difficulties
    Mapper
    kamisamaaa
    Status
    ranked
    Hardest
    5.68*
    Plays
    2,013,596
    Favourites
    1,013
    Ranked
    24-01-2014
  • Nanahira - Monosugoi Ikioide Keine ga Monosugoi Uta 4 difficulties
    Mapper
    Oracle
    Status
    ranked
    Hardest
    5.55*
    Plays
    3,488,720
    Favourites
    2,310
    Ranked
    07-02-2014
  • Mutsuhiko Izumi - Snow Goose 5 difficulties
    Mapper
    wmfchris
    Status
    ranked
    Hardest
    5.84*
    Plays
    770,468
    Favourites
    158
    Ranked
    12-01-2011
  • Sirio & D-Tox - Loudness War 5 difficulties
    Mapper
    -Lennox-
    Status
    ranked
    Hardest
    5.70*
    Plays
    505,730
    Favourites
    153
    Ranked
    21-08-2011
  • 07th Expansion - Eiji Kuinbii 1 difficulty
    Mapper
    Natteke
    Status
    approved
    Hardest
    4.94*
    Plays
    2,959,227
    Favourites
    1,080
    Ranked
    27-12-2011
  • Memme - BSPower Explosion 7 difficulties
    Mapper
    AngelHoney
    Status
    ranked
    Hardest
    6.09*
    Plays
    5,221,694
    Favourites
    1,202
    Ranked
    09-08-2012
  • Naoki & Tatsh - Red Zone 4 difficulties
    Mapper
    HenkieBP
    Status
    ranked
    Hardest
    5.13*
    Plays
    1,666,041
    Favourites
    528
    Ranked
    17-07-2009
Rank history

17-09-2026 #70,090

Monthly pp since 2014

01-09-2026 #255

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.