Yoruichidono

Joined 07-04-2016

Level 85 79%

29,987,492 score to level 86

Global
#430,738
Country
#1,349
peak #357 13 Oct 2016
pp
2,263pp
Swiss #1s
1

Swiss #1s

#1s
1
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
81pp
#2,361 in CH
Average pp
81pp
#660 in CH
Average SR
4.33*
#967 in CH
Average accuracy
96.71%
#1,609 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
758,609,049
Hit accuracy
95.56%
Play count
11,401
Play time
138h
Total score
4,178,682,456
Total hits
1,323,628
Maximum combo
1,052
Replays watched by others
0
Medals
32
Highest rank
#421,083
SS
2
SS
3
S
18
S
79
A
200
About
read 18d ago
Playstyle
keyboard, tablet
Followers
5
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,117
Global rank, 90 days

today #422,273

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

32 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 21/96

Rank history

17-09-2026 #430,738

Monthly pp since 2014

01-09-2026 #2,083

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.