Strawbiehime

Joined 16-04-2016 Was Shu Mei

Level 33 71%

6,309,809 score to level 34

Global
-
Country
-
peak #4,214 11 Jul 2020
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
13pp
#4,330 in CH
Average pp
13pp
#3,848 in CH
Average SR
3.73*
#1,574 in CH
Average accuracy
85.16%
#4,448 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
124,897,170
Hit accuracy
90.29%
Play count
566
Play time
11h
Total score
249,880,191
Total hits
108,356
Maximum combo
588
Replays watched by others
0
Medals
47
Highest rank
#925,605
SS
0
SS
1
S
0
S
6
A
43
About
read 19d ago
Interests
(・ω・)ノSCIENCE
Occupation
NEET
Discord
Strawbiehime
Twitter
Strawbiehime
Playstyle
mouse, keyboard, tablet
Followers
58
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,701
Global rank, 90 days

1d ago #1,046,237

Play history
Replays watched

Swiss ranks

Medals

47 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 1/22

Hush-Hush 7/70

Hush-Hush (Expert) 4/64

Mod Introduction 7/13

Skill & Dedication 28/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,969

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.