sherifosu

Joined 24-04-2016

Level 33 10%

19,695,334 score to level 34

Global
#1,653,652
Country
#4,827
peak #7,957 8 May 2016
pp
210pp
Swiss #1s
0

Swiss #1s

#1s
0
#242 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
11,581,821
Hit accuracy
72.47%
Play count
711
Play time
18h
Total score
236,494,666
Total hits
136,493
Maximum combo
475
Replays watched by others
0
Medals
5
Highest rank
#1,261,851
SS
0
SS
0
S
0
S
0
A
3
About
read 29d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
93

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,587,462

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

5 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 3/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Camellia - GHOST 6 difficulties
    Mapper
    -mint-
    Status
    loved
    Hardest
    5.99*
    Plays
    5,097,974
    Favourites
    9,555
    Ranked
    31-10-2021
Rank history

27-09-2026 #1,653,652

Monthly pp since 2014

01-09-2026 #14,903

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.