Hor4do

Joined 01-05-2016

Level 67 80%

17,695,125 score to level 68

Global
#709,508
Country
#2,101
peak #3,578 16 Jan 2024
pp
1,346pp
Swiss #1s
3

Swiss #1s

#1s
3
#235 in CH
Also world #1
0
#9 in CH
Weighted pp
66pp
#2,548 in CH
Average pp
23pp
#2,720 in CH
Average SR
4.52*
#825 in CH
Average accuracy
79.78%
#4,781 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
358,007,603
Hit accuracy
89.11%
Play count
3,718
Play time
89h
Total score
2,055,285,013
Total hits
883,090
Maximum combo
653
Replays watched by others
0
Medals
16
Highest rank
#685,287
SS
0
SS
0
S
0
S
2
A
34
About
read 19d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
597

Beatmapsets: 2 favourites

Global rank, 90 days

today #693,802

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

16 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 9/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • philo - Sensei ni Itchao 5 difficulties
    Mapper
    Basensorex
    Status
    ranked
    Hardest
    4.87*
    Plays
    975,461
    Favourites
    639
    Ranked
    15-10-2022
  • Goose house - Hikaru nara -TV size- 5 difficulties
    Mapper
    Mei
    Status
    ranked
    Hardest
    4.18*
    Plays
    16,300,783
    Favourites
    8,339
    Ranked
    19-01-2015
Rank history

18-09-2026 #709,508

Monthly pp since 2014

01-09-2026 #3,746

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.