jojo1683

Joined 11-05-2016

Level 22 10%

8,896,461 score to level 23

Global
-
Country
-
peak #5,006 6 Jan 2017
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
54,857,352
Hit accuracy
91.47%
Play count
293
Play time
8h
Total score
69,533,539
Total hits
34,951
Maximum combo
667
Replays watched by others
0
Medals
8
Highest rank
#642,233
SS
0
SS
0
S
0
S
13
A
50
About
read 36d ago
Playstyle
mouse, keyboard
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
195

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #1,552,449

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

8 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 2/13

Skill & Dedication 6/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Toy*GunGun - The Bravest Destiny 5 difficulties
    Mapper
    Flask
    Status
    ranked
    Hardest
    5.16*
    Plays
    426,617
    Favourites
    204
    Ranked
    27-07-2015
Rank history

Not enough days recorded.

Monthly pp since 2014

01-10-2026 #10,978

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.