GYGII

Joined 29-05-2016

Level 35 93%

1,721,493 score to level 36

Global
#1,308,401
Country
#3,760
peak #2,781 25 Aug 2017
pp
427pp
Swiss #1s
0

Swiss #1s

#1s
0
#244 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
43,952,317
Hit accuracy
84.03%
Play count
1,881
Play time
27h
Total score
302,778,507
Total hits
245,969
Maximum combo
493
Replays watched by others
0
Medals
7
Highest rank
#949,258
SS
0
SS
0
S
0
S
7
A
10
About
read 10d ago

Nothing filled in.

Followers
6
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
201
Global rank, 90 days

today #1,288,785

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

7 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 2/13

Skill & Dedication 5/96

Rank history

18-09-2026 #1,308,401

Monthly pp since 2014

01-09-2026 #9,676

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.