kokimon31

Joined 30-07-2016

Level 24 95%

569,354 score to level 25

Global
-
Country
-
peak #4,270 27 May 2017
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
3pp
#5,321 in CH
Average pp
3pp
#5,301 in CH
Average SR
1.98*
#5,026 in CH
Average accuracy
89.67%
#3,914 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
53,080,016
Hit accuracy
92.78%
Play count
1,089
Play time
20h
Total score
100,430,646
Total hits
92,828
Maximum combo
697
Replays watched by others
0
Medals
10
Highest rank
#941,049
SS
0
SS
2
S
0
S
22
A
64
About
read 26d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
410
Global rank, 90 days

1d ago #1,532,246

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

10 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 5/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #9,816

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.