ZeCube

Joined 17-08-2016

Level 21 47%

4,734,464 score to level 22

Global
#1,634,118
Country
#4,764
peak #5,190 26 Jan 2018
pp
212pp
Swiss #1s
0

Swiss #1s

#1s
0
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
31,084,411
Hit accuracy
93.32%
Play count
168
Play time
4h
Total score
63,795,536
Total hits
17,083
Maximum combo
682
Replays watched by others
0
Medals
11
Highest rank
#802,946
SS
1
SS
3
S
0
S
9
A
10
About
read 21d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
50

Beatmapsets: 1 graveyard, 1 favourites

Global rank, 90 days

today #1,583,850

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

11 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 6/13

Skill & Dedication 4/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • SnoodDood - Heartbeat 1 difficulty
    Mapper
    ZeCube
    Status
    graveyard
    Hardest
    3.72*
    Plays
    111
    Favourites
    1
    Ranked
    -
Rank history

20-09-2026 #1,634,118

Monthly pp since 2014

01-09-2026 #14,832

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.