ConstructiveJay

Joined 11-09-2016

Level 46 71%

12,040,390 score to level 47

Global
-
Country
-
peak #1,220 7 Feb 2017
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
27pp
#3,526 in CH
Average pp
27pp
#2,332 in CH
Average SR
2.45*
#4,001 in CH
Average accuracy
99.75%
#27 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
296,205,019
Hit accuracy
98.46%
Play count
2,544
Play time
37h
Total score
668,989,610
Total hits
212,036
Maximum combo
811
Replays watched by others
2
Medals
16
SS
3
SS
30
S
3
S
148
A
81
About
read 27d ago

Nothing filled in.

Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
404
Global rank, 90 days

1d ago #436,701

Play history
Replays watched

Swiss ranks

Medals

16 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 0/64

Mod Introduction 3/13

Skill & Dedication 10/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,740

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.