Bl4z3n

Joined 30-09-2016

Level 65 38%

52,265,318 score to level 66

Global
-
Country
-
peak #1,738 31 Mar 2021
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
25pp
#3,602 in CH
Average pp
25pp
#2,498 in CH
Average SR
2.73*
#3,261 in CH
Average accuracy
98.24%
#648 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
587,700,688
Hit accuracy
93.91%
Play count
1,639
Play time
42h
Total score
1,842,484,725
Total hits
533,383
Maximum combo
1,508
Replays watched by others
0
Medals
23
Highest rank
#390,278
SS
0
SS
3
S
1
S
19
A
122
About
read 19d ago
Playstyle
mouse
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
539
Global rank, 90 days

1d ago #493,580

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

23 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 2/64

Mod Introduction 3/13

Skill & Dedication 15/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #2,429

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.