marcel727

UmaG

Joined 08-10-2016 Was twinh

Level 100 65%

34,605,560,331 score to level 101

Global
#10,244
Country
#29
peak #13 29 Oct 2020
pp
9,480pp
Swiss #1s
59

Swiss #1s

#1s
59
#181 in CH
Also world #1
0
#9 in CH
Weighted pp
5,706pp
#81 in CH
Average pp
226pp
#57 in CH
Average SR
6.33*
#75 in CH
Average accuracy
96.03%
#1,982 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
20,753,810,030
Hit accuracy
98.59%
Play count
48,210
Play time
852h
Total score
92,325,630,495
Total hits
13,095,847
Maximum combo
3,220
Replays watched by others
95
Medals
70
Highest rank
#2,923
SS
4
SS
24
S
194
S
368
A
1,318
About
read 19d ago
Location
Geneva
Discord
twinh#1337
Twitter
parlemieuxstp
Playstyle
keyboard, tablet
Followers
104
Mapping followers
3
Kudosu
0
Forum posts
3
Maps played
5,241

Beatmapsets: 4 graveyard, 83 favourites

Global rank, 90 days

today #10,088

Play history
Replays watched

Swiss ranks

Medals

70 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 16/70

Hush-Hush (Expert) 6/64

Mod Introduction 10/13

Skill & Dedication 38/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • HyuN - Tokyo's Starlight 5 difficulties
    Mapper
    Pho
    Status
    ranked
    Hardest
    6.32*
    Plays
    6,562,665
    Favourites
    1,940
    Ranked
    02-05-2019
  • HyuN - Tokyo's Starlight 6 difficulties
    Mapper
    Heilia
    Status
    ranked
    Hardest
    6.83*
    Plays
    762,759
    Favourites
    560
    Ranked
    25-12-2019
  • Dj CUTMAN - POP/STARS vs MEGALOVANIA 4 difficulties
    Mapper
    Doomsdaddy
    Status
    graveyard
    Hardest
    6.36*
    Plays
    33,817
    Favourites
    88
    Ranked
    -
  • Camellia - S.A.T.E.L.L.I.T.E. 5 difficulties
    Mapper
    Densial
    Status
    graveyard
    Hardest
    5.70*
    Plays
    7,017
    Favourites
    20
    Ranked
    -
  • Yura Hatsuki - Yuki no Hana 5 difficulties
    Mapper
    Lan wings
    Status
    ranked
    Hardest
    4.79*
    Plays
    5,110,021
    Favourites
    1,611
    Ranked
    23-05-2017
  • Oui - prends le train 4 difficulties
    Mapper
    Oui
    Status
    ranked
    Hardest
    3.25*
    Plays
    11,241
    Favourites
    16
    Ranked
    16-02-2020
  • - Chrome Dinosaur Game 1 difficulty
    Mapper
    Erkfir
    Status
    graveyard
    Hardest
    0.75*
    Plays
    3,565
    Favourites
    93
    Ranked
    -
  • FLOOR LEGENDS -KAC 2012- - KAC 2012 ULTIMATE MEDLEY -HISTORIA SOUND VOLTEX- 6 difficulties
    Mapper
    Gamu
    Status
    ranked
    Hardest
    6.34*
    Plays
    1,387,858
    Favourites
    579
    Ranked
    06-08-2015
  • LOONA - Hi High 5 difficulties
    Mapper
    cosmiccc
    Status
    ranked
    Hardest
    6.22*
    Plays
    2,202,705
    Favourites
    2,617
    Ranked
    04-11-2019
  • Fox Stevenson - Out My Head (Fox Stevenson and Feint Remix) 3 difficulties
    Mapper
    Ahsomealex
    Status
    graveyard
    Hardest
    4.73*
    Plays
    5,952
    Favourites
    6
    Ranked
    -
Rank history

17-09-2026 #10,244

Monthly pp since 2014

01-09-2026 #31

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.