Darok_Play

Joined 18-10-2016

Level 14 58%

1,665,525 score to level 15

Global
-
Country
-
peak #6,554 13 May 2017
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
11,652,329
Hit accuracy
82.28%
Play count
202
Play time
6h
Total score
19,684,475
Total hits
19,864
Maximum combo
772
Replays watched by others
1
Medals
16
Highest rank
#1,651,506
SS
0
SS
1
S
0
S
6
A
8
About
read 20d ago
Location
Geneve Onex
Occupation
dessiner lire des mangas jouer a des jeux video ecouter de la music echaper a la police et a l'hopital
Twitter
https://twitter.com/Nicolas91215488
Playstyle
mouse
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
80
Global rank, 90 days

1d ago #2,267,617

Play history
Replays watched

Swiss ranks

Medals

16 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 8/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #16,446

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.