DaVolpe

Supporter

Joined 24-10-2016

Level 42 93%

2,262,348 score to level 43

Global
#1,214,804
Country
#3,422
peak #4,218 9 Dec 2017
pp
530pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
79,452,965
Hit accuracy
90.14%
Play count
1,431
Play time
28h
Total score
518,467,652
Total hits
238,796
Maximum combo
444
Replays watched by others
1
Medals
17
Highest rank
#950,662
SS
0
SS
1
S
0
S
10
A
35
About
read 28d ago
Discord
DaVolpe#0712
Playstyle
mouse, keyboard
Followers
6
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
157
Global rank, 90 days

today #1,171,285

Play history
Replays watched

Swiss ranks

Medals

17 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 9/96

Rank history

27-09-2026 #1,214,804

Monthly pp since 2014

01-09-2026 #8,277

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.