tomihbk

Joined 29-10-2016

Level 12 35%

1,921,887 score to level 13

Global
-
Country
-
peak #6,992 18 Apr 2017
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#244 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
6,195,157
Hit accuracy
83.90%
Play count
97
Play time
3h
Total score
11,858,113
Total hits
11,447
Maximum combo
230
Replays watched by others
0
Medals
4
Highest rank
#1,626,930
SS
0
SS
0
S
0
S
1
A
5
About
read 20d ago
Playstyle
tablet
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
48

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #1,741,937

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

4 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 3/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • FLOW - Sign (TV Size) 5 difficulties
    Mapper
    Kecco
    Status
    ranked
    Hardest
    4.02*
    Plays
    12,256,144
    Favourites
    8,005
    Ranked
    22-06-2010
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #20,169

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.