EraalDashiell

Joined 21-06-2011 Was Eraal_old

Level 79 4%

120,519,111 score to level 80

Global
-
Country
-
peak #95 1 Jul 2014
pp
0pp
Swiss #1s
12

Swiss #1s

#1s
12
#228 in CH
Also world #1
0
#9 in CH
Weighted pp
328pp
#1,195 in CH
Average pp
33pp
#1,929 in CH
Average SR
2.91*
#2,871 in CH
Average accuracy
97.38%
#1,179 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,260,191,057
Hit accuracy
97.10%
Play count
6,275
Play time
95h
Total score
3,260,840,242
Total hits
1,061,654
Maximum combo
1,704
Replays watched by others
0
Medals
7
SS
2
SS
12
S
6
S
188
A
192
About
read 20d ago

Nothing filled in.

Followers
10
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
177
Global rank, 90 days

osu! reports no ranked days for this player in the last 90.

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

7 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 5/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #2,764

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.