rm8g

Joined 26-12-2016 Was speedwuerstchen

Level 99 4%

8,778,591,842 score to level 100

Global
#115,078
Country
#363
peak #195 20 Oct 2020
pp
4,898pp
Swiss #1s
1

Swiss #1s

#1s
1
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
57pp
#2,715 in CH
Average pp
57pp
#1,047 in CH
Average SR
4.79*
#593 in CH
Average accuracy
94.07%
#2,844 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
3,439,472,162
Hit accuracy
98.41%
Play count
19,280
Play time
336h
Total score
18,152,598,987
Total hits
4,649,273
Maximum combo
1,728
Replays watched by others
0
Medals
46
Highest rank
#55,737
SS
3
SS
9
S
1
S
135
A
471
About
read 10d ago
Playstyle
tablet
Followers
13
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
2,346

Beatmapsets: 35 favourites

Global rank, 90 days

today #114,133

Play history
Replays watched

Swiss ranks

Medals

46 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 1/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 4/64

Mod Introduction 5/13

Skill & Dedication 29/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Guchiry feat. flower - Abnormality, Dancin' Girl 5 difficulties
    Mapper
    Guchiry
    Status
    ranked
    Hardest
    7.46*
    Plays
    1,852,601
    Favourites
    3,593
    Ranked
    06-12-2021
  • TJ Davis - Super Sonic Racing 1 difficulty
    Mapper
    Woey
    Status
    loved
    Hardest
    6.56*
    Plays
    326,709
    Favourites
    962
    Ranked
    08-10-2021
  • Hirose Kohmi - promise 9 difficulties
    Mapper
    Luscent
    Status
    ranked
    Hardest
    6.68*
    Plays
    2,887,110
    Favourites
    2,938
    Ranked
    01-08-2020
  • MAXIMUM THE HORMONE - ChuChu Lovely MuniMuni MuraMura PrinPrin Boron Nururu ReroRero (Chiptune Cover) 9 difficulties
    Mapper
    Sotarks
    Status
    ranked
    Hardest
    7.46*
    Plays
    6,630,996
    Favourites
    775
    Ranked
    21-07-2020
  • ALI - LOST IN PARADISE feat. AKLO 1 difficulty
    Mapper
    Yudragen
    Status
    ranked
    Hardest
    5.83*
    Plays
    301,150
    Favourites
    2,415
    Ranked
    11-06-2021
  • glaive - dnd 4 difficulties
    Mapper
    Sylas
    Status
    ranked
    Hardest
    5.35*
    Plays
    558,940
    Favourites
    569
    Ranked
    11-03-2021
  • glaive - i wanna slam my head against the wall 4 difficulties
    Mapper
    Mimari
    Status
    ranked
    Hardest
    5.19*
    Plays
    666,274
    Favourites
    862
    Ranked
    17-05-2021
  • Yoko Takahashi - Zankoku na Tenshi no These <TV.Size Version> 6 difficulties
    Mapper
    moph
    Status
    ranked
    Hardest
    5.84*
    Plays
    6,484,455
    Favourites
    5,710
    Ranked
    14-05-2018
  • Kano - Sukisuki Zecchoushou 7 difficulties
    Mapper
    Loreley
    Status
    ranked
    Hardest
    6.67*
    Plays
    12,155,805
    Favourites
    8,003
    Ranked
    08-10-2017
  • Toby Fox - Chaos King 11 difficulties
    Status
    ranked
    Hardest
    6.49*
    Plays
    1,625,526
    Favourites
    1,387
    Ranked
    19-02-2019
Rank history

17-09-2026 #115,078

Monthly pp since 2014

01-09-2026 #457

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.