Desdinovaa

Joined 14-01-2017

Level 100 28%

71,053,810,596 score to level 101

Global
#158,912
Country
#499
peak #214 27 Jun 2018
pp
4,235pp
Swiss #1s
58

Swiss #1s

#1s
58
#182 in CH
Also world #1
0
#9 in CH
Weighted pp
2,238pp
#306 in CH
Average pp
94pp
#503 in CH
Average SR
4.39*
#911 in CH
Average accuracy
97.03%
#1,423 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
11,570,738,693
Hit accuracy
99.03%
Play count
30,271
Play time
630h
Total score
55,877,380,230
Total hits
7,807,703
Maximum combo
3,905
Replays watched by others
13
Medals
42
Highest rank
#46,389
SS
4
SS
51
S
60
S
563
A
1,125
About
read 10d ago
Playstyle
keyboard, tablet
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
2,983

Daily challenge: 6 played, best streak 3 days, 0 finishes in the top 10%.

Global rank, 90 days

today #157,409

Play history
Replays watched

Swiss ranks

Medals

42 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 9/70

Hush-Hush (Expert) 3/64

Mod Introduction 8/13

Skill & Dedication 22/96

Rank history

17-09-2026 #158,912

Monthly pp since 2014

01-09-2026 #644

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.