henry9960

Joined 15-01-2017

Level 72 88%

12,148,134 score to level 73

Global
-
Country
-
peak #376 14 May 2018
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
112pp
#2,063 in CH
Average pp
112pp
#365 in CH
Average SR
4.32*
#978 in CH
Average accuracy
99.44%
#95 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
355,707,581
Hit accuracy
96.41%
Play count
5,520
Play time
83h
Total score
2,554,534,469
Total hits
689,805
Maximum combo
2,334
Replays watched by others
33
Medals
22
Highest rank
#151,881
SS
2
SS
2
S
8
S
9
A
61
About
read 19d ago
Discord
henry#1213
Twitter
henry996e
Playstyle
mouse, keyboard
Followers
9
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,145

Beatmapsets: 1 graveyard, 3 favourites

Global rank, 90 days

1d ago #451,286

Play history
Replays watched

Swiss ranks

Medals

22 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 2/64

Mod Introduction 3/13

Skill & Dedication 14/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Printemps - Printemps - Love Marginal 1 difficulty
    Mapper
    henry9960
    Status
    graveyard
    Hardest
    3.08*
    Plays
    0
    Favourites
    3
    Ranked
    -
  • Suzuki Konomi - AVENGE WORLD 4 difficulties
    Mapper
    Kalibe
    Status
    graveyard
    Hardest
    5.48*
    Plays
    116
    Favourites
    1
    Ranked
    -
  • DECO*27 - Ghost Rule 11 difficulties
    Mapper
    Awaken
    Status
    ranked
    Hardest
    8.20*
    Plays
    14,252,841
    Favourites
    15,299
    Ranked
    20-11-2019
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #1,317

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.