Swiss #1s
Statistics
Swiss ranks
- pp #8,404 0pp
- Accuracy #1,320 97.83%
- Plays #795 20,886
- Level #267 98.84
- Ranked score #689 4,557,012,700
- Total score #829 16,902,739,000
- Medals #91 47
- Replays watched #185 0
- Maps played #804 2,826
- Account age #20,435 #9,690,883
- #1s #236 2
- Weighted pp #1,960 125pp
- Average pp #924 63pp
- Average SR #2,293 3.28*
- Average accuracy #1,130 97.47%
- Average score #656 6,544,555
- Total score #1,918 13,089,109
- Oldest #1 #1,287 VINXIS - Applause [Simple] (27-02-2017)
- Global #1s #9 0
Medals
47 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 2/80
Beatmap Spotlights 0/22
Hush-Hush 13/70
Hush-Hush (Expert) 4/64
Mod Introduction 11/13
Skill & Dedication 17/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Cass2 - Gravity Falls Theme Song- 16 Bit Mix 7 difficulties- Mapper
- Venix
- Status
- ranked
- Hardest
- 4.99*
- Plays
- 26,888,328
- Favourites
- 4,644
- Ranked
- 11-03-2018
TheFatRat - Mayday (feat. Laura Brehm) 1 difficulty- Mapper
- Voltaeyx
- Status
- loved
- Hardest
- 7.44*
- Plays
- 2,891,268
- Favourites
- 12,450
- Ranked
- 27-05-2018
Roses Epicurean - Yoru no Kodomo tachi 5 difficulties- Mapper
- CodeS
- Status
- ranked
- Hardest
- 3.80*
- Plays
- 34,888,362
- Favourites
- 8,342
- Ranked
- 15-12-2015
Amamiya Sora - Tsuki Akari 3 difficulties- Mapper
- LixRei
- Status
- ranked
- Hardest
- 3.07*
- Plays
- 867,168
- Favourites
- 482
- Ranked
- 12-01-2015
hanser - Yaezakura 3 difficulties- Mapper
- Gaia
- Status
- ranked
- Hardest
- 3.02*
- Plays
- 438,551
- Favourites
- 361
- Ranked
- 08-02-2017
DEAN FUJIOKA - History Maker 5 difficulties- Mapper
- Cosmolade
- Status
- ranked
- Hardest
- 3.89*
- Plays
- 6,635,662
- Favourites
- 5,363
- Ranked
- 12-01-2017
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































