HardNeper

Joined 20-02-2017 Was Joka_37

Level 100 2%

97,798,040,969 score to level 101

Global
-
Country
-
peak #139 23 Feb 2018
pp
0pp
Swiss #1s
17

Swiss #1s

#1s
17
#223 in CH
Also world #1
0
#9 in CH
Weighted pp
481pp
#950 in CH
Average pp
38pp
#1,649 in CH
Average SR
3.11*
#2,541 in CH
Average accuracy
98.39%
#560 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
14,127,293,478
Hit accuracy
97.25%
Play count
9,933
Play time
248h
Total score
29,133,149,857
Total hits
3,249,080
Maximum combo
3,322
Replays watched by others
7
Medals
85
Highest rank
#35,243
SS
4
SS
595
S
148
S
1,221
A
1,300
About
read 19d ago
Location
Planeptune
Interests
Weeb
Occupation
Neet
Followers
132
Mapping followers
0
Kudosu
66
Forum posts
20
Maps played
5,609

Beatmapsets: 9 graveyard

Global rank, 90 days

1d ago #40,810

Play history
Replays watched

Swiss ranks

Medals

85 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 12/80

Beatmap Spotlights 7/22

Hush-Hush 11/70

Hush-Hush (Expert) 3/64

Mod Introduction 11/13

Skill & Dedication 41/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nothing on this list.
Rank history

23-12-2025 #10,260,462

Monthly pp since 2014

01-09-2026 #741

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.