OSU-Cheetah

Joined 25-02-2017

Level 50 13%

43,832,146 score to level 51

Global
-
Country
-
peak #960 21 Apr 2017
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
82pp
#2,358 in CH
Average pp
82pp
#649 in CH
Average SR
3.52*
#1,888 in CH
Average accuracy
100.00%
#1 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
357,695,014
Hit accuracy
96.33%
Play count
1,360
Play time
23h
Total score
827,417,854
Total hits
171,504
Maximum combo
1,133
Replays watched by others
2
Medals
17
SS
3
SS
8
S
15
S
79
A
59
About
read 18d ago

Nothing filled in.

Followers
13
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
372
Global rank, 90 days

1d ago #327,177

Play history
Replays watched

Swiss ranks

Medals

17 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 10/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #4,483

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.