Lycory

Joined 16-03-2017 Was JazzoGamer

Level 94 24%

494,629,619 score to level 95

Global
-
Country
-
peak #792 4 Oct 2020
pp
0pp
Swiss #1s
4

Swiss #1s

#1s
4
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
174pp
#1,671 in CH
Average pp
46pp
#1,319 in CH
Average SR
3.76*
#1,541 in CH
Average accuracy
95.99%
#2,005 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,929,526,706
Hit accuracy
94.91%
Play count
7,974
Play time
134h
Total score
6,251,017,484
Total hits
1,164,915
Maximum combo
1,264
Replays watched by others
2
Medals
34
Highest rank
#192,623
SS
2
SS
6
S
12
S
344
A
289
About
read 19d ago
Location
Switzerland
Playstyle
tablet
Followers
7
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,591
Global rank, 90 days

1d ago #358,901

Play history
Replays watched

Swiss ranks

Medals

34 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 2/64

Mod Introduction 6/13

Skill & Dedication 20/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #1,770

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.