Shina

FULL Supporter

Joined 23-03-2017 Was shina

Level 100 97%

2,479,878,747 score to level 101

Global
#22,876
Country
#71
peak #53 25 Nov 2020
pp
7,954pp
Swiss #1s
411

Swiss #1s

#1s
411
#40 in CH
Also world #1
0
#9 in CH
Weighted pp
5,882pp
#73 in CH
Average pp
154pp
#185 in CH
Average SR
5.17*
#358 in CH
Average accuracy
97.02%
#1,428 in CH
Last 7 days
+15 / -3
gained / lost
Last 30 days
+38 / -8
gained / lost

Statistics

Statistics
Ranked score
25,379,983,993
Hit accuracy
97.27%
Play count
79,526
Play time
1,005h
Total score
124,451,312,079
Total hits
12,632,087
Maximum combo
2,665
Replays watched by others
161
Medals
330
Highest rank
#23,875
SS
53
SS
92
S
484
S
528
A
936
About
read 10d ago
Location
hk/sz
Interests
今夜星光 閃 閃 我愛你的心 滿滿
Occupation
let me flag change stupid bitc
Followers
158
Mapping followers
2
Kudosu
0
Forum posts
24
Maps played
8,764

Beatmapsets: 7 graveyard, 130 favourites

Daily challenge: 776 played, best streak 776 days, 651 finishes in the top 10%.

Global rank, 90 days

today #26,789

Play history
Replays watched

Swiss ranks

Medals

330 of 352

Beatmap Challenge Packs 7/7

Beatmap Packs 80/80

Beatmap Spotlights 22/22

Hush-Hush 68/70

Hush-Hush (Expert) 59/64

Mod Introduction 13/13

Skill & Dedication 81/96

Ranked play

RP: Season 0
Rank
#4,272
Rating
1,791
Games
32
Wins
19
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • CIEL - Kuuchuu Sanpo 4 difficulties
    Mapper
    EIKIMUA
    Status
    ranked
    Hardest
    5.46*
    Plays
    47,156
    Favourites
    172
    Ranked
    04-04-2026
  • AAAA - Hoshizora no Kanransha 5 difficulties
    Mapper
    Setu
    Status
    ranked
    Hardest
    5.96*
    Plays
    193,172
    Favourites
    300
    Ranked
    13-12-2023
  • rusino - Looping the Rooms feat. Hatsune Miku 7 difficulties
    Status
    ranked
    Hardest
    7.34*
    Plays
    569,157
    Favourites
    1,241
    Ranked
    01-04-2026
  • vally.exe - oyasumination 1 difficulty
    Mapper
    apoq
    Status
    ranked
    Hardest
    6.51*
    Plays
    221,302
    Favourites
    1,093
    Ranked
    13-11-2022
  • Kotoha - Yuki wa Naniiro (Sana Logic Bootleg) 1 difficulty
    Mapper
    ler1211
    Status
    ranked
    Hardest
    5.57*
    Plays
    3,619
    Favourites
    28
    Ranked
    23-06-2024
  • HyuN - Soulwind 1 difficulty
    Mapper
    FrenZ396
    Status
    graveyard
    Hardest
    7.24*
    Plays
    111,292
    Favourites
    101
    Ranked
    -
  • tn-shi - Synthesis. 7 difficulties
    Mapper
    Arushii
    Status
    ranked
    Hardest
    8.03*
    Plays
    291,331
    Favourites
    1,191
    Ranked
    07-06-2025
  • AiRI - Towa ni Saku Hana 3 difficulties
    Mapper
    island
    Status
    ranked
    Hardest
    6.11*
    Plays
    68,823
    Favourites
    120
    Ranked
    10-11-2018
  • TUMENECO VS. GET IN THE RING - Yumeuta - Tokubetsu na Futari no Uta 1 difficulty
    Mapper
    Asagi
    Status
    ranked
    Hardest
    7.81*
    Plays
    90,946
    Favourites
    222
    Ranked
    21-06-2024
  • SHK - Identity Part 4 6 difficulties
    Mapper
    AngelHoney
    Status
    ranked
    Hardest
    5.41*
    Plays
    2,500,415
    Favourites
    593
    Ranked
    20-02-2012
Rank history

17-09-2026 #22,876

Monthly pp since 2014

01-09-2026 #83

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.