F4zertex

KoPR

Joined 03-04-2017

Level 96 17%

1,436,264,734 score to level 97

Global
#249,999
Country
#812
peak #1,119 26 Aug 2026
pp
3,320pp
Swiss #1s
4

Swiss #1s

#1s
4
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
141pp
#1,850 in CH
Average pp
37pp
#1,700 in CH
Average SR
4.48*
#855 in CH
Average accuracy
81.52%
#4,691 in CH
Last 7 days
+1 / -0
gained / lost
Last 30 days
+1 / -1
gained / lost

Statistics

Statistics
Ranked score
2,650,093,086
Hit accuracy
94.94%
Play count
8,352
Play time
150h
Total score
8,084,329,880
Total hits
1,716,689
Maximum combo
1,063
Replays watched by others
7
Medals
51
Highest rank
#242,646
SS
1
SS
2
S
0
S
35
A
223
About
read 5d ago

Nothing filled in.

Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,241

Daily challenge: 1 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #248,995

Play history
Replays watched

Swiss ranks

Medals

51 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 9/70

Hush-Hush (Expert) 4/64

Mod Introduction 13/13

Skill & Dedication 25/96

Ranked play

RP: Season 0
Rank
#66,127
Rating
1,241
Games
11
Wins
6
Points
0

Provisional rating.

Rank history

17-09-2026 #249,999

Monthly pp since 2014

01-09-2026 #1,121

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.