Aatha

Joined 23-06-2015

Level 93 42%

252,467,040 score to level 94

Global
#487,496
Country
#1,570
peak #1,512 31 Jan 2020
pp
2,103pp
Swiss #1s
1

Swiss #1s

#1s
1
#241 in CH
Also world #1
0
#8 in CH
Weighted pp
10pp
#4,604 in CH
Average pp
10pp
#4,292 in CH
Average SR
1.56*
#5,494 in CH
Average accuracy
100.00%
#1 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
676,282,353
Hit accuracy
93.99%
Play count
13,050
Play time
169h
Total score
5,837,699,128
Total hits
1,496,903
Maximum combo
1,228
Replays watched by others
3
Medals
32
Highest rank
#316,656
SS
5
SS
5
S
8
S
100
A
123
About
read 24d ago
Playstyle
mouse
Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
644

Beatmapsets: 1 favourites

Daily challenge: 1 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days
Play history
Replays watched

Swiss ranks

Medals

32 of 353

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/23

Hush-Hush 7/70

Hush-Hush (Expert) 1/64

Mod Introduction 6/13

Skill & Dedication 18/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • siinamota feat. Kagamine Rin - Shoujo A 6 difficulties
    Mapper
    mrekk
    Status
    loved
    Hardest
    9.83*
    Plays
    988,563
    Favourites
    2,480
    Ranked
    31-08-2024
Rank history
Monthly pp since 2014

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

The figure is what the play was worth when it became the best, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A record changes hands when a play beats it, or when a rework re-prices everything and a different play comes out on top - those are marked. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.